// GAME DEVELOPMENT IN QATAR

    // GAME DEVELOPMENT IN QATAR

    Learn. Create. Connect. Showcase. Grow.

    Game development sits where technology, creativity, storytelling, art, design and business meet. It is one of the few industries where a programmer, an illustrator, a writer, a composer and a producer all work on the same product.

    This page is a practical, independent guide to understanding the games industry and finding real pathways into it from Qatar — where to study, where to learn online, which communities and game jams exist, where to showcase a game, and which organisations can support a studio as it grows.

    1. Learn
    2. Create
    3. Connect
    4. Showcase
    5. Grow
    6. Launch
    // THE GLOBAL GAMES INDUSTRY

    Gaming Is a Global Industry

    Video games are not simply entertainment products. Around every released title there is an industry of engineering, design, art, audio, production, publishing, marketing, platforms, distribution, investment and intellectual property.

    Understanding that structure matters: most people who work in games are not making the whole game themselves — they are specialists inside a much larger system.

    Bigger than film and music — combined

    Annual global revenue by entertainment sector, in US$ billions.

    Games generate roughly three times the revenue of global cinema and recorded music put together.

    Game developmentProgrammingGame design2D & 3D artAnimationAudioWriting & narrativeProductionPublishingMarketingCommunity managementEsportsPlatformsTechnologyDistributionInvestmentIntellectual property

    Global games revenue by platform (2025)

    Where the money in games actually comes from.

    • Mobile
      $103B
    • Console
      $45.9B
    • PC
      $39.9B

    Source: Newzoo — Global Games Market Report 2025 (platform estimates)(opens in a new tab)

    Only figures we can attribute to a named source are published here. Where verified historical data is not available, we leave the chart out rather than estimate it.

    // HOW A GAME IS MADE

    From Idea to Player

    Most games follow a recognisable production path. Select a stage to see what happens in it.

    A concept, a fantasy, a mechanic or a question worth exploring. The cheapest stage to change your mind.

    // CAREERS IN GAMES

    You Don't Have to Be a Programmer

    Game development is multidisciplinary. Studios need engineers, but they equally need designers, artists, animators, writers, audio specialists, producers, QA, marketers and business people.

    Which path interests you?

    Technology

    • Gameplay Programmer
    • Engine Programmer
    • AI Programmer
    • Network Programmer
    • Tools Developer
    • Technical Artist

    Creative

    • Game Designer
    • Level Designer
    • Narrative Designer
    • 2D Artist
    • 3D Artist
    • Animator
    • VFX Artist
    • UI/UX Designer
    • Sound Designer
    • Composer

    Production & Business

    • Producer
    • Project Manager
    • QA
    • Community Manager
    • Marketing
    • Business Development
    • Publishing
    • Product Management

    Potential monthly salaries in Qatar

    Indicative gross monthly packages for game roles in Qatar. Actual offers vary by studio, scope, portfolio and experience.

    • Junior / Entry Game DeveloperQAR 6,000 – 10,000
    • Game Developer / Technical Artist / DesignerQAR 10,000 – 18,000
    • Senior / Specialised DeveloperQAR 18,000 – 25,000+
    • Lead / Technical Lead / Highly SpecialisedQAR 25,000 – 35,000+

    Ranges are indicative market guidance, not a published salary survey.

    // Start Learning

    Learn Game Development

    Everything below links to official documentation or learning platforms from the tool makers themselves. Free, current, and maintained by the people who build the software.

    Game Engines

    Pick one engine and finish something small in it before switching.

    // STUDY IN QATAR

    Study Game Development in Qatar

    Some institutions in Qatar offer a dedicated game development degree; others offer related computing, media or design programs with game-relevant courses. The difference matters when you choose where to apply, so it is labelled clearly on every card.

    Dedicated degree

    City University Qatar (Ulster University programmes)

    BSc (Hons) Game Design and Development

    ProgrammingGame design2D & 3D creationGame mechanicsProfessional developmentGame development entrepreneurship

    Information may change. Always verify current admissions requirements and program details directly with the institution.

    // COREGAME WORKSHOPS

    Learn by Building

    Alongside its own game projects, COREGAME runs hands-on game development workshops in Qatar where participants build and ship a small playable project rather than only watching tutorials.

    Game Development Workshop — Ages 13–17

    Game designUnityProgramming fundamentalsAnimationInteractivityLevel designTestingBuilding a playable project

    Session counts, partners, participant projects and outcomes are published per cohort once confirmed. Delivered in collaboration with partners where applicable.

    Game Development Workshop — Ages 18–30

    Game designUnityProgrammingPrototypingTeam productionTestingPublishing basics

    Session counts, partners, participant projects and outcomes are published per cohort once confirmed. Delivered in collaboration with partners where applicable.

    // GAME JAMS

    Build Something. Test Yourself.

    A game jam is a time-limited event where developers, artists, designers and creators work individually or in teams to build a playable game around a theme or challenge. Jams are the fastest way to finish your first game and meet collaborators.

    Verify with organiser

    Global Game Jam — Qatar site

    Organizer
    Global Game Jam (local host varies)
    Location
    Doha, Qatar (when a site is registered)
    Eligibility
    Open to all skill levels
    Format
    Teams or solo, 48 hours
    Verify with organiser

    JaminQ

    Organizer
    Community-organised
    Location
    Qatar
    Eligibility
    To be confirmed by the organiser
    Format
    Time-limited jam
    Verify with organiser

    Geekend Game Jam

    Organizer
    Geekend / community partners
    Location
    Doha, Qatar
    Eligibility
    To be confirmed by the organiser
    Format
    Time-limited jam at the event
    Verify with organiser

    University game jams

    Organizer
    Student clubs and faculties
    Location
    Campuses across Qatar
    Eligibility
    Usually students, sometimes open
    Format
    24–48 hours

    Registration windows change frequently. No jam is marked open here unless current registration has been verified with the organiser.

    // COMMUNITIES

    Find Your Community

    Making games gets dramatically easier when you are around other developers, artists, designers and players. Communities are where you find teammates, feedback, playtesters and your first opportunities.

    Geekdom Qatar

    Gaming, pop culture and creator community

    Platform: Events / Web

    For: Players, creators, developers

    Global Game Jam community

    Game jams and local jam sites

    Platform: Web

    For: Developers, students, first-timers

    Unity Discussions

    Engine help, showcase and jobs

    Platform: Web forum

    For: Unity developers at any level

    Unreal Engine Community

    Learning, forums and events

    Platform: Web

    For: Unreal developers

    Blender Artists

    3D art, animation and feedback

    Platform: Web forum

    For: Artists and animators

    University clubs (QU, CUC, UDST, Lusail)

    Student game, CS and creative clubs

    Platform: On campus

    For: Students

    Ask your campus club for details

    Know a game development community in Qatar?

    We will verify it and add it to this directory.

    // Showcase

    Put Your Game in Front of Players

    Showing your game to strangers is uncomfortable and extremely useful. It gives you real player feedback, visibility, networking, publisher discovery, testing data, community and press exposure — things no amount of solo development can produce.

    Geekdom — GameDev Zone

    Location
    Doha, Qatar
    Audience
    Players, families, creators, industry guests
    Best for
    Playtesting prototypes with real players
    Participation
    Apply through the event organiser when applications open

    Geekend

    Location
    Doha, Qatar
    Audience
    Gaming and pop-culture community
    Best for
    Visibility and community feedback
    Participation
    Contact the organiser for developer participation

    University exhibitions

    Location
    Campuses across Qatar
    Audience
    Students, faculty, invited industry
    Best for
    Student projects and graduation showcases
    Participation
    Through your department or student club

    Technology & creative events

    Location
    Qatar
    Audience
    Tech, startup and creative sectors
    Best for
    Networking beyond the games audience
    Participation
    Varies by event — check official channels
    // SUPPORT IN QATAR

    Turn an Idea Into Something Bigger

    Different organisations support studios in different ways — some help you start, some help you grow, some provide funding, and some open doors to markets. Filter by the kind of support you need.

    Media City Qatar

    Creative economy / media & gaming ecosystem

    • Creative industry development
    • Ecosystem and partnerships
    • Licensing and setup support
    • International exposure

    Scale7

    Creative industries incubator / accelerator

    • Incubation and acceleration
    • Mentorship
    • Business development
    • Investment readiness
    • Creative entrepreneurship

    Qatar Development Bank

    Entrepreneurship / funding / business support

    • Startup financing programs
    • Advisory and capacity building
    • Export and market access

    Qatar Science & Technology Park

    Technology / innovation / startup support

    • Incubation and acceleration
    • Technology entrepreneurship
    • Mentorship
    • Prototyping and R&D
    • Startup ecosystem

    Eligibility, funding and program availability vary and change over time. Always review the organisation's current official requirements. Listing here does not imply guaranteed funding or acceptance.

    // FUNDING & PUBLISHERS

    Take Your Game Further

    These words get used interchangeably, but they mean very different things for your ownership and obligations.

    Incubator

    Helps you develop the company or project from an early stage — space, structure, mentorship.

    Accelerator

    Helps an existing project or company grow faster over a fixed program period.

    Investor

    Invests capital in exchange for equity or another financial return.

    Publisher

    May provide funding, marketing, distribution or production support in exchange for negotiated commercial rights or revenue share.

    Platform program

    Support offered by platform holders or ecosystem partners, often including tools, funding or visibility.

    Platform program

    PlayStation MENA Hero Project

    Platform / game development support program

    A PlayStation initiative supporting selected game developers from the Middle East and North Africa with development support and visibility. Review the official page for current eligibility and application status.

    // HOW GAME FUNDING WORKS

    Funding Your Game

    There is no single route. Most studios combine several of these over time, and none of them are guaranteed — support is competitive everywhere.

    1. 01

      Bootstrapping

      Self-funded work, often alongside a job or studies.

    2. 02

      Grants / incentives

      Non-dilutive support from public or creative-industry programs, where available.

    3. 03

      Incubators

      Early structure, mentorship and sometimes small funding.

    4. 04

      Accelerators

      Focused growth programs for projects that already exist.

    5. 05

      Publishers

      Development funding in exchange for negotiated commercial rights.

    6. 06

      Investors

      Capital for equity, usually for studios with a track record or strong traction.

    7. 07

      Crowdfunding

      Direct community pre-funding — requires an audience before you start.

    8. 08

      Early access / sales

      Revenue from players funds continued development.

    // PUBLISHING

    Bring Your Game to Players

    Every platform has its own onboarding, technical requirements, commercial terms and review or certification process. Start reading the requirements long before you plan to release.

    // INTELLECTUAL PROPERTY

    Your Game Is Intellectual Property

    A general overview of the areas most game teams need to think about early. This is educational information, not legal advice.

    Copyright

    Protects original expression — code, art, music, text — usually from the moment it is created.

    Trademark

    Protects names and logos used in trade, including your studio and game titles.

    Game name & logo

    Check availability early; renaming after launch is expensive.

    Code ownership

    Make it explicit in writing who owns code written by founders, employees and freelancers.

    Artwork ownership

    Commissioned art is not automatically yours — the contract decides.

    Music & audio

    Licences differ per platform, region and media type. Keep the paperwork.

    Contractor agreements

    Scope, payment, delivery, ownership and credit should all be written down.

    NDAs

    Used before sharing builds, pitches or financials with third parties.

    Publishing agreements

    Define rights, revenue share, milestones, territories and termination — read carefully.

    For legal registration or advice in Qatar, consult the appropriate official authority or a qualified legal professional. See the Ministry of Commerce and Industry (Qatar)(opens in a new tab) and WIPO's guidance on IP in video games(opens in a new tab).

    // GLOBAL INDUSTRY EVENTS

    Connect With the Global Industry

    From Qatar to the World

    Industry events are where publishing deals, hires and collaborations actually happen. Dates change every year, so each card links to the official site rather than listing dates we cannot maintain.

    B2B

    GDC

    San Francisco, USA

    Development knowledge · Technology · Networking · Industry

    Showcase opportunity: Limited (expo & indie showcases)

    Both

    Gamescom

    Cologne, Germany

    Publishers · Investors · Platforms · Players · Media · Showcasing

    Showcase opportunity: Yes

    B2B

    Devcom

    Cologne, Germany

    Game developers · Industry networking · Knowledge

    Showcase opportunity: Limited

    Both

    Tokyo Game Show

    Tokyo, Japan

    Japan · Asia · Publishers · Platforms · Players

    Showcase opportunity: Yes

    Both

    Gamescom Asia

    Singapore

    Southeast Asia · Publishing · Business development

    Showcase opportunity: Yes

    Both

    ChinaJoy

    Shanghai, China

    China · Publishing · Distribution · Business

    Showcase opportunity: Yes

    B2B

    Nordic Game

    Malmö, Sweden

    Developers · Indies · Publishers · Investors

    Showcase opportunity: Yes

    B2B

    Develop:Brighton

    Brighton, UK

    Developers · Technology · Networking

    Showcase opportunity: Limited

    B2B

    Game Connection

    International

    B2B · Publishers · Investors · Service providers

    Showcase opportunity: Meeting-based

    B2B

    Pocket Gamer Connects

    Multiple locations

    Mobile · Publishing · Investment · Networking

    Showcase opportunity: Yes (indie showcase)

    Both

    Gamescom Latam

    São Paulo, Brazil

    Latin America · Indie games · Publishing

    Showcase opportunity: Yes

    Both

    BitSummit

    Kyoto, Japan

    Indie developers · Japanese market

    Showcase opportunity: Yes

    // THE DEVELOPER JOURNEY

    Your Journey Can Start Here

    01

    Discover

    Learn how the games industry actually works and which part of it fits you.

    02

    Learn

    Courses · Universities · Online resources · Workshops

    03

    Create

    Build prototypes and small, finished games. Finishing is the skill.

    04

    Join

    Communities · Meetups · Game jams

    05

    Showcase

    Geekdom · Geekend · Local events and exhibitions

    06

    Build

    Incubators · Accelerators · Business support

    07

    Fund

    Publishers · Programs · Investors

    08

    Go global

    GDC · Gamescom · Tokyo Game Show · International events

    09

    Launch

    Steam · PlayStation · Xbox · Nintendo · Mobile

    // OPPORTUNITIES

    Opportunities for Game Developers in Qatar

    Open calls, jams, workshops and programs relevant to developers in Qatar. Expired items are removed rather than left listed as active.

    No verified open opportunities are listed right now. New game jams, workshops, showcases and funding calls are added here as they are confirmed — check back, or tell us about one.

    // Made in Qatar

    Made in Qatar

    A place to celebrate games built in Qatar — by studios, students and independent developers alike. Entries are published only after the developer confirms the details.

    This directory is being built with the community. If you have released or announced a game made in Qatar, submit it and we will verify and feature it here.

    // COREGAME'S ROLE

    Building Games. Sharing Knowledge.

    COREGAME develops original game IP and interactive products from Doha. Alongside that work, we contribute to game development knowledge and talent in Qatar through workshops, mentorship, industry participation and collaboration with universities, organisers and partners.

    We are one participant in a growing ecosystem — this page exists to make the whole of that ecosystem easier to find.

    Explore COREGAME Games
    // RESOURCE DIRECTORY

    Everything on This Page, Searchable

    Every learning resource, program, community, event and tool listed above — in one filterable list.

    Learn

    Unity Learn(opens in a new tab)

    Game Engines — Official free courses and projects

    Learn

    Unreal Engine Learning(opens in a new tab)

    Game Engines — Official Epic courses

    Learn

    Godot Documentation(opens in a new tab)

    Game Engines — Official docs and step-by-step tutorials

    Community

    Geekdom Qatar(opens in a new tab)

    Gaming, pop culture and creator community · Events / Web

    Community

    Global Game Jam community(opens in a new tab)

    Game jams and local jam sites · Web

    Community

    Unity Discussions(opens in a new tab)

    Engine help, showcase and jobs · Web forum

    Community

    Unreal Engine Community(opens in a new tab)

    Learning, forums and events · Web

    Community

    Blender Artists(opens in a new tab)

    3D art, animation and feedback · Web forum

    Community

    University clubs (QU, CUC, UDST, Lusail)

    Student game, CS and creative clubs · On campus

    Game jam

    Global Game Jam — Qatar site(opens in a new tab)

    Global Game Jam (local host varies) · Doha, Qatar (when a site is registered)

    Game jam

    JaminQ(opens in a new tab)

    Community-organised · Qatar

    Game jam

    Geekend Game Jam(opens in a new tab)

    Geekend / community partners · Doha, Qatar

    Game jam

    University game jams

    Student clubs and faculties · Campuses across Qatar

    Showcase

    Geekdom — GameDev Zone(opens in a new tab)

    Doha, Qatar · Playtesting prototypes with real players

    Showcase

    Geekend(opens in a new tab)

    Doha, Qatar · Visibility and community feedback

    Showcase

    University exhibitions

    Campuses across Qatar · Student projects and graduation showcases

    Showcase

    Technology & creative events

    Qatar · Networking beyond the games audience

    Support

    Media City Qatar(opens in a new tab)

    Creative economy / media & gaming ecosystem

    Support

    Scale7(opens in a new tab)

    Creative industries incubator / accelerator

    Support

    Qatar Development Bank(opens in a new tab)

    Entrepreneurship / funding / business support

    Support

    Qatar Science & Technology Park(opens in a new tab)

    Technology / innovation / startup support

    Funding

    PlayStation MENA Hero Project(opens in a new tab)

    Platform / game development support program

    Publishing

    Steam (Steamworks)(opens in a new tab)

    PC publishing portal

    Publishing

    Epic Games Store(opens in a new tab)

    PC publishing portal

    Publishing

    itch.io(opens in a new tab)

    PC publishing portal

    Publishing

    PlayStation Partners(opens in a new tab)

    Console publishing portal

    Publishing

    Xbox — ID@Xbox(opens in a new tab)

    Console publishing portal

    Publishing

    Nintendo Developer Portal(opens in a new tab)

    Console publishing portal

    Publishing

    Apple Developer(opens in a new tab)

    Mobile publishing portal

    Publishing

    Google Play Console(opens in a new tab)

    Mobile publishing portal

    Events

    GDC(opens in a new tab)

    San Francisco, USA · B2B

    Events

    Gamescom(opens in a new tab)

    Cologne, Germany · Both

    Events

    Devcom(opens in a new tab)

    Cologne, Germany · B2B

    Events

    Tokyo Game Show(opens in a new tab)

    Tokyo, Japan · Both

    Events

    Gamescom Asia(opens in a new tab)

    Singapore · Both

    Events

    ChinaJoy(opens in a new tab)

    Shanghai, China · Both

    Events

    Nordic Game(opens in a new tab)

    Malmö, Sweden · B2B

    Events

    Develop:Brighton(opens in a new tab)

    Brighton, UK · B2B

    Events

    Game Connection(opens in a new tab)

    International · B2B

    Events

    Pocket Gamer Connects(opens in a new tab)

    Multiple locations · B2B

    Events

    Gamescom Latam(opens in a new tab)

    São Paulo, Brazil · Both

    Events

    BitSummit(opens in a new tab)

    Kyoto, Japan · Both

    Tools

    Blender(opens in a new tab)

    Free 3D modelling, animation and rendering

    Tools

    Godot Engine(opens in a new tab)

    Free and open-source game engine

    Tools

    Aseprite(opens in a new tab)

    Pixel art and sprite animation editor

    Tools

    Audacity(opens in a new tab)

    Free audio recording and editing

    Tools

    Trello(opens in a new tab)

    Lightweight production and task boards

    Tools

    Slack(opens in a new tab)

    Team chat and channels for studios, jams and communities

    Sources & Updates

    Information on programs, events, opportunities and educational offerings changes regularly. COREGAME links directly to official sources wherever possible: statistics to the original research, universities to the institution, programs to the organisation, and events to the official event site.

    Where something could not be verified, it is either omitted or clearly marked as requiring verification. If you spot an error or an outdated entry, please tell us.

    Last reviewed: August 2026